| Location | Killingly, CT / Exeter, RI |
| Population | Killingly: 16,472 (2000 Census); Exeter: 6,045 (2000 Census) |
| Area | Killingly: 50 square miles (130 square kilometers); Exeter: 58 square miles (151 square kilometers) |
| Project Partners | |
| Project Duration | 2007-2010 |
| Focus Areas | Comprehensive planning, conservation, economic development, natural resources, redevelopment, regionalism |
| Methods | Consensus building, focus groups, impact analysis, public workshops, visioning, visualization |
| Tools | Build-out analysis, Chip Game, CommunityViz®, keypad polling, scenario planning, surveys, visual preference surveys |
| Coordinator Contact | Susan Westa 860.774.9600 susan.westa [@] uconn [.] edu |
| Project Website | The Borderlands Project |
Connect with the Borderlands Project on:
Borderlands Project Online Community
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Connect with Killingly on:
Flying over Connecticut and Rhode Island at night you’re likely to notice a dark gap along the states’ border, separating it from the bright lights of the rest of the Eastern Seaboard. This gap is known as the Borderlands region, which includes 20 towns and over 200,000 people. Though rural relative to surrounding areas, these communities also struggle to balance growth and conservation as nearby cities creep outward.
Two Pilot towns tackled this challenge by exploring ways to preserve land by steering development to existing or planned town centers. Following creative visioning and in-depth planning processes, Exeter is exploring the development of a new village center, and Killingly plans to revitalize an existing town gateway. The Village Innovation Pilot is a “project within a project” —part of the larger Borderlands Project spearheaded by The Nature Conservancy.